Wolfenstein has a special place in my heart, throw in mechs and robots and saving the free world, well – I’m in.
Wolfenstein: The New Order is an action-adventure shooter that reignites the franchise widely recognised for pioneering the genre. Wolfenstein: The New Orderis scheduled for release in Q4 2013 on Xbox 360, PlayStation 3, PC, and next generation consoles.
Sydney, Australia – May 8, 2013 – Bethesda Softworks®, a ZeniMax® Media company, has announced a new title, Wolfenstein®: The New OrderTM, an action-adventure shooter slated for release in Q4 2013. The game is being developed by MachineGamesTM, a studio comprised of seasoned developers known for creating compelling, critically-acclaimed story-driven games. Wolfenstein has been widely credited for helping establish and popularize the first-person shooter genre, and Wolfenstein: The New Order is a reimagining of this franchise – offering players a gripping and dramatic experience.
Kiwi ex-pat Chris Leggett takes time away from the coffee grinds of Seattle to relive happy memories of grinding rails with skateboarding legend Tony Hawks.
Sometimes, gaming remakes can serve as jarring reminders of why some fond memories are perhaps best left as such. But when successful, they can potentially cement the achievement of the original game as a timeless experience.
Thankfully, the core gameplay of Tony Hawk’s Pro Skater HD (THPSHD) reveals itself to be just as engrossing and addictive in 2012 as it first did back in 1998. Not even its sequels, with their incremental refinements, have reduced this classic to anything less than bottled lightning. Barely tiring from repeated sessions, this is arcade gameplay exemplified, and it’s great to see it holding up so well in this day and age. Continue reading →
I remember seeing the cards in my youth when they first surfaced, the concept was intriguing, but never enough for me to part with some cash. At the time I had other important things to attend to like a SNES, Warhammer figure painting and most likely something called beer.
Decades later and Magic the Gathering has had a good couple of years after sliding across the table to a digital side of life, now the title is reaching audiences on many formats and from the rumbles of the internet is still popular with a decent following. I booted the game up with some anticipation, the buzz is good and I know people that rate the game, people that would suggest it has a certain something. Continue reading →
Come for the campaign, stay for the credits and play out the epilogue more than once.
I love it when a game blindsides me. I knew of Spec Ops although I had not paid much attention to it, I didn’t even know it was a third person shooter until I fired it up. That was when I got very pleasantly surprised, for once we are looking at a war based shooter with some sense of magnitude, a game that makes you think about your actions and delivers more than its fair share of sombre moments. It is also not often I feel the need to fully complete a game before committing to a review, but this time – I just had to know. Continue reading →
Engaging, cinematic and ballistic fun, but the cutscenes? I don’t get it…
Last time I played a Ghost recon game it was the second game that slid into my 360 launch console, it was an impressive opener for the generation. Lots of neat tricks, lots of shiny graphics, although the gameplay was a bit ho-hum and the multiplayer was a lagfest. I never got round to completing the game, mainly because my other launch title was Oblivion and that just sucked the hours away.
It is now 2012 and the future is always a near, yet promising thing. In the world laid out for us, the Ghosts are still technically advanced soldiers that are into high risk strike warfare, sneaking in winning the battle hard and fast and getting out alive. The series still carries the Tom Clancy banner and rightly so, there is enough hokum around the narrative and the gadgets are suitably expensive. Continue reading →
When I’m not playing Minecraft, I’m thinking about Minecraft. When I am playing Minecraft, I’m thinking about what to do next in Minecraft.
A review of Minecraft that is long overdue, the reason being that Minecraft is too damn time consuming and addictive. In fact being sat on an airplane and unable to play Minecraft is the reason I am writing this.
After three years of phenomenal growth Minecraft has won the hearts and minds of millions and the recent XBLA version has added another hefty million plus converts inside a fortnight of release. While the game is an older version when compared to current pc release it offers the core of Minecraft’s addictive gameplay and the simple, yet inspirational way it grabs your imagination. Continue reading →