Following the harrowing World War 1 shooter, Battlefield 1, is the sixteenth Battlefield release, Battlefield V. So the first release was ‘1942’, the third ‘2’, the fifteenth ’1’, and the sixteenth ‘V’… For those trying to work out the naming sequence going on here, please, let me know when you have it. Anyway its back to World War 2 we go and an even more multiplayer centric experience, along with a move away from historical accuracy in the name of fun.
Fair enough, at least we know where we stand and know not to pick holes in the detail.
Occasional Features, maybe off topic, maybe news, maybe opinion pieces, mostly interesting.
2018 has been a melting pot of Triple-A gaming goodness, you can’t swing a cat without hitting a far reaching open world, overarching emotional narrative or swamp-like forests of side quests to get through.
All well and good, but some would, I certainly could argue that even being technically superlative examples of their breed they may have forgotten what it is to be a game.
Rico is back in a few weeks and blowing shit up has never looked so good.
Games are for fun, it’s time to remember that.
Gadgets, Gifts and stuff that we like that isn't a game.
This is surely just the beginning.
Forged with user research through new partnerships (including The AbleGamers Charity, The Cerebral Palsy Foundation, SpecialEffect, Warfighter Engaged, Craig Hospital, and many community members) that aim to make gaming more accessible, this new controller benefits gamers with limited mobility who may experience difficulty gaming with traditional controllers.