Street Power Football, PS4 Byte Size Review

Street Power Football is a mixed bag of soccer stuff. Delivering six distinctly different game modes to  a pumping beat, while they are somewhat linked it feels at times like an identity crisis.

It’s soccer Jim, but not as we know it.

That’s the crux of it, the core of the game is about 3 vs 3 Street Soccer, end to end short and snappy games. Most often decided by who made the fewer mistakes, like NBA Street the game is quick, chock full of power-ups and “character”.

I love a good soccer game, having spent my formative years in the U.K. it goes without saying. While I can appreciate the niche for flashy moves, lycra and the odd Panna. I find the game lacks subtlety and doesn’t hit my sweet spot, which is obviously  touch slower.

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JBL QUANTUM Wireless 600, review

JBL ANZ very kindly supplied us with a set of Wireless 600 headphones to celebrate their Australian launch last week. Over the course of this year they have made a big impact in New Zealand with their gaming range and we have been able to review some of the range previously.

Of course JBL are not only known for their Gaming Headsets, as part of the Harman Karman Group they are responsible for a range of lifestyle audio devices too. Some of which will be finding their way to Australasia soon.

The Wireless 600 is a set that is easy to put on, the packaged (braided) cables make it simple to swap out from PS4, to Mac, to Xbox to Switch. I am happy with it and will be making the most of them.

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10 annoying things in video games

The Top 10 annoying things in video games.

There are Top 10 lists for all sorts of things, but today it hit me there’s a list we don’t speak of. So here it is, in no particular order.

01: Pointless Boss Fights.
02: Non dodge-able Attacks.
03: The End of Level vehicle run.
04: Choices, choices, annoying choices.
05: Buying Loot from an NPC, then finding something better.
06: Busy Work.
07: Racing in non-racing games is annoying.
08: Learning the ropes with an established character.
09: The A.I. never drives.
10: Backtracking by design.

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The Fitbit Family just got three additions

The Fitbit Family has been something of a revelation in wearables over the last two years. Especially for those of us without Apple phones. Falling neatly into our Tech area we’ve had the opportunity to get Guy in a sweat with a couple of them. His recent feature on Active Zone Minutes (AZM) was well worth a look.

As a spectator of Fitbit in my family, I’ve been impressed. Now FitBit have launched three new models. No doubt after such an unprecedented year they’ll be on a lot of virtual Christmas Lists come December.

I haven’t worn a watch in decades. However there is enough tech squeezed into this series to make it damn sexy again!

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ATARI VCS, Bluemouth confirmed as local distributor

The back end of the year and especially November is starting to look crowded. With Sony and Xbox still unconfirmed on launch dates or pricing for their new consoles, the rebooted ATARI VCS is coming in hot.

The big news for Australasia is that Bluemouth have been secured as the local distribution partner for the new “PC/Console Hybrid”. Effective from 14th August 2020, Bluemouth will bring their 17 years of experience to supply Australia and New Zealand.

With Sony and Microsoft still unconfirmed on dates and pricing, November 20th could go either way for the ATARI VCS. It might not have the system selling AAA games that the fans want, but there’s a big enough user base for people to want to try something different.

If the market positioning is right, you’d have to admit. “A third player has entered the game.”

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Cinema Gaming, going large on the Silver Screen

As a young man I had two dreams, one was to own a nice little campsite and the other was to own a boutique cinema. The second was born of a love of movies and the plan for some cinema gaming on the big screen after hours. Neither of these dreams took off, until now.

We probably have to thank Covid and 2020 for the opportunity, as traditional business finds other ways to make its assets work.

I recently spied a Facebook ad by my local Event Cinema offering gaming sessions. How could I not take it up?

For prices and details read on.

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Warhammer 40,000 Mechanicus, PS4 Review

Warhammer 40,000 Mechanicus will be familiar to die-hard Games Workshop fans, the average gamer, perhaps not so much. Drawing on the very deep and very wide canon of Warhammer 40k, this game adds to a varied pedigree of stablemates.

Considering the complexity the Warhammer family its a shame that the digital versions of these tabletop adventures often fall flat.

It’s fair to say, that first couple of hours of doubt were soon demolished as I understood the systems on offer and gripped the gameplay.

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Iron Man VR, PSVR Review

Iron Man VR has been a while coming, having had a hands on at PAXAus last year and seeing the recent demo hadn’t moved on much from then. That said, the Rocket Boots have firmly landed hard in our living rooms now.

It has to be acknowledged that Iron Man (the Robert Downey Junior version) led, assembled and exited the Avengers Franchise for a decade. In that time we had a very ropey Iron Man game back in the 360/PS3 era, which didn’t make much use of the man.

You’d think Iron Man would be a perfect shoe-in for a VR game or experience. Remember how good the final swing was in that Spiderman one a couple of years back? Iron Man VR must surely offer that view from the legendary helmet, the sheer nature of donning a headset making sense in more ways than one.

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Maneater, PS4 Bite Size Review

Maneater has had me in a barrel, a game where you play a shark on a quest for revenge. How could this be a love hate relationship? Was Maneater the one that got away?

I love the premise, it is refreshing and quirky enough to grab mainstream attention.

It is also the most ‘gamey’ of games to have been landed recently, which will ultimately be in its favour. That said, there was something keeping me from plumbing its depths.

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The Last of Us Part 2, Youtube review

First up, a very big thank you to Playstation for providing us with early access to The Last of Us Part 2 for review.

A very, very big thank you to developers Naughty Dog too.

The Last of Us came in at the twilight end of the PS3 life cycle and what a way to bow out. The game grabbed people on so many levels for its story telling, characters and sheer class.

Now we find ourselves at the tail end of the PS4, who would have thought that day would come, but by all accounts there will be a PS5 under my TV before the year is out. The Last of Us Part 2 is delivering that same swan song again, in spades.

Our actual review will be the Youtube link you came for. We had to give it more of an introduction. Click the link below and watch, listen, absorb what Guy has to say. You won’t regret it.

This is it, this is the game your PS4 has been dying to show you.

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