Happy New 2020 and putting a pin in 2019

The rest of the team have had their turn. It is interesting to see that we have all been touched by different games over the last 12 months.

The standout for Guy being Control, although we do agree on Blood and Truth being a landmark title for PSVR. Whereas Barrie loved Outer Worlds, I tried it, but wasn’t in the right space. Maybe I need to give it another spin now the fuss has died down. Gerard plumped for Plague Tale, which is title I have seen often recommended, but never looked close enough.

The great thing is, it looks like my Pile of Shame is about to get at least 3 games bigger.

Right now, looking back at 2019 we had some great titles to play and it really is hard to pull out a shortlist of favourites. That said, here’s my take.

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3dRudder for PSVR : Q/A with Stanislas Chesnais

We are no strangers to PSVR here at the site and its fair to say we are constantly surprised by the improvements being made in PSVR games. Something exciting on the horizon with future Australasian distribution is the 3dRudder.

As a feet-on experience it makes the difference and fills a gap. Anybody that has tried been challenged by movement in PSVR versions of Skyrim or DoomVFR  (already on PC) would agree, if they were integrated 3dRudder would change the game.

Our thanks go to Stanislas Chesnais, CEO, for taking the time to answer our questions and hopefully pique some interest in the 3dRudder. Knowing The Wizards and wishing No Man’s Sky integration was on the horizon can’t wait to give it a spin. Literally.

Now, DoomVFR – time to lift your PSVR game.

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Phillips Hue, go into the light

In summary there is more than meets the eye with the Phillips Hue, once you start to tinker and play setting the mood becomes an event in itself. There is much I have not touched on here, but being able to program set routines and actions just builds on the automation dream.

My other absolute favourite benefit is being able to set the lights to ‘on’ as I approach the house, no more stumbling home in the dark because you didn’t think it would be that long.

I’m sold, well and truly – the Hue bulbs will certainly be staying and I will be extending them out across the house as soon as I can.

Follow the light.

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New Super Lucky’s Tale, Nintendo Switch

New Super Lucky’s Tale obviously treads well worn ground, and the Switch is the place for cutesy platformers. I did not play Super Lucky last time around when it graced the Xbox. In fact I haven’t played many platformers for a good while. The simple crux is, Super Lucky does the job well, it’s a joy to play.

Everything the game does it does well, without layers of complexity. There is no need to add depth, New Super Lucky’s Tale is here to scratch the itch of the classic platforming addict. Nice to look at and fun to play in this high paced disposable world, here’s a few hours of pleasant-ness.

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Espire 1: VR Operative, Hands On

A blur of a few weeks ago at PAX I go to go hands-on with Espire1: VR Operative from Digital Lode. On that day the release had been pushed back to a loose ‘pre-xmas’. It felt appropriate to hold back until a day like today, when the launch date was finally announced.

And that Release Date is THIS WEEK! Yes, THIS WEEK!

The game has been described as a Stealth VR Shooter, Guy has been dribbling over it for months because to him, it’s Splinter Cell VR. Either way Espire 1: VR will certainly tick some boxes.

Espire1 has been put together by a passionate and driven micro team of developers. The game ‘feels’ like a release from a much bigger studio and deserves some attention. I can only hope the install base on the PSVR gives it a strong showing. I for one will be leaping into an Espire unit this weekend. To stealth, shoot, scan, climb and hack my way out of trouble.

Espire1: VR Operative – it’s VR Splinter Cell, what could go wrong?

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Borderlands 3, PS4 review

It’s been over a month since Borderlands 3 landed.

It feels much longer because we were incessantly hounded by it during the build-up to launch. It took me that long to plough through the game, so it was appropriate to scale down the review. I mean, what don’t you already know from your Influencer Overlords?

Historians will note that being alive in 2019 inevitably meant unavoidable exposure to Borderlands 3. There were campaigns on all fronts, it was a war fought globally. Including watching from the sidelines as special people were flown around for international previews. Even having their ego stroked by being sent roses to crow about the launch of a trailer. Yes, a trailer.

At the end of the day, whether you were ‘influenced’ or not – how did it play?

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Powerwave Controller Phone Mount, Xbox review

Powerwave Controller Phone Mount. That’s a mouthful, isn’t it?

Yes, I would say, but then I would also say. Good things come in small packages.

Currently hitting retail across Australia these nifty clip-on mounts really do offer you a better mobile gaming experience. With two models designed for PS4 and Xbox Powerwave have not re-invented a wheel, but they have done a good job making sure theirs is round.

When offered the chance to take a closer look I went with the Xbox unit. The main reasons being that I still actively use my Vita and PS-TV for gaming away from the TV. So with one eye on the future of Xbox streaming I figured it would be worth seeing how the unit fit for Microsoft. 

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