Take a couple of fondly remembered puzzle franchises, mix them up with some multiplayer add a party machine like the Ninetendo Switch and what do you get?
Well it’s certainly fun, but sometimes equally frustrating.
The original Gameboy for me was all about Tetris, that grey/green liquid crystal display and the unforgettable theme tune pumping away. Dropping blocks at speed and holding that big heavy handheld up to my nose in bad light. Yes, those were the days. Puyo Puyo, not so much. To be honest it has passed me by until now and while I could happily rank Tetris up alongside the the Rubik Cube or Othello as ‘easy to learn, difficult to master’ cultural icons I have to say Puyo Puyo is new to me.
I’m a purist when it comes to Mario Kart, having experienced many heart wrenching moments at the hands of the characters and many slating moments of joy. Especially sneaking a 150cc win against Luigi on the Rainbow Road. This was all of course a very long time ago on the SNES. When consoles were simple, you couldn’t Tweet or Post anything you did and the gameplay mattered, especially in glorious Mode7 graphics.
So twenty odd years later and here we are with a polished version of the wiiU Mario Kart, a extensive track list, extra modes and a host of characters new and old.
Start your engines.
Nintendo has always been something of a mystery to me, recent years I have been sold by the hardware, but never enough to stick with it. Maybe its the family friendly vibe or just that the killer apps have been just way too cutesy.
Don’t get me wrong I’ve lived and loved some good times with Nintendo, mainly SNES, various Gameboys and the ultimate couch co-op machine the N64. Of course those were the olden days, before things got online and social, before Trophies, Achievements and Coins.
Having been in the wild for a couple of months, we’re late to the Switch party, but that’s often not a bad thing. Continue reading