Don’t Die, Minerva! Review (Xbox One X)

Every second game I have played recently seems to be a rogue-like or have rogue-like elements in them.

Thankfully, unlike the rest of the team, I am not adverse to this as I quite like the format and play style that rogue-likes fall into. That is not to say I don’t throw the odd controller in frustration at my 145th death in 3 minutes.

I have just learnt to throw it gently onto the couch beside me. But with a little Luigi flair this could be fun to play.

Don’t Die, Minerva! looks really nice and plays well. Although there isn’t a huge variety in what you are doing and where you are doing it, it maintains that, just one more run, feel you expect from a good rogue-like.

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Borderlands 3, PS4 review

It’s been over a month since Borderlands 3 landed.

It feels much longer because we were incessantly hounded by it during the build-up to launch. It took me that long to plough through the game, so it was appropriate to scale down the review. I mean, what don’t you already know from your Influencer Overlords?

Historians will note that being alive in 2019 inevitably meant unavoidable exposure to Borderlands 3. There were campaigns on all fronts, it was a war fought globally. Including watching from the sidelines as special people were flown around for international previews. Even having their ego stroked by being sent roses to crow about the launch of a trailer. Yes, a trailer.

At the end of the day, whether you were ‘influenced’ or not – how did it play?

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Byte Size – Need For Speed Heat Review (Xbox One X)

Everyone knows the Need For Speed franchise. With well over twenty games to its name you would be hard pushed to find any gamer who hasn’t played a Need For Speed title at some point. So how does EA keep the franchise fresh?

Well to be honest, they don’t. Need For Speed is a known litmus test in the arcade racer genre so why mess with a good thing.

This time round Need For Speed Heat has taken a little bit of Forza Horizon and a splash of The Fast and the Furious and added it to the mixture.

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Powerwave Controller Phone Mount, Xbox review

Powerwave Controller Phone Mount. That’s a mouthful, isn’t it?

Yes, I would say, but then I would also say. Good things come in small packages.

Currently hitting retail across Australia these nifty clip-on mounts really do offer you a better mobile gaming experience. With two models designed for PS4 and Xbox Powerwave have not re-invented a wheel, but they have done a good job making sure theirs is round.

When offered the chance to take a closer look I went with the Xbox unit. The main reasons being that I still actively use my Vita and PS-TV for gaming away from the TV. So with one eye on the future of Xbox streaming I figured it would be worth seeing how the unit fit for Microsoft. 

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Zombieland Double Tap: Road Trip, PS4 Review

There is no doubt, the Zombieland movies have the right mix of grossness and humour to be entertaining.

Zombieland Road Trip is a game that sits between the two movies. The Road Trip being the fab four’s journey to the White House, loosely.

The game is a rare beast, first impressions won’t grab you, but given some time it becomes a fun diversion. Mindnumbing slaughter of zombies may not be for everyone, but once you get the flow going in solo there is zen-like satisfaction.

Being a fan of twin-stick shooters helps, this is no Alienation, but I did enjoy myself and any like minded ZKOTW hunter should. Although you might forgive me if you wait for a sale, I don’t want to be Murrayed.

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Death Stranding, PS4 Video Review

This is a totally spoiler free Review. Not only are the Review embargo restrictions very, very clear about both video and late game content, but I don’t want to spoil some of the big surprises the game offers up both in story and mechanics later on.

Death Stranding has a unique take on almost every modern third person action game mechanic created in the last few years. I loved this game, even with its sizable quirks. I enjoyed the new twist on an afterlife and death, and the deeper meanings hidden at every turn. It was just refreshing to play something so different in the AAA space.

Kojima off the leash, has resulted in something surprisingly cohesive and hugely enjoyable.

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MediEvil review: Arise, Sir Dan, zombie hordes await

The older we get, we tend to look at things we loved or admired from the past through rose-coloured glasses. Thinking they’re better than they actually were. I think this is the case with MediEvil, a game from the era of the first PlayStation and now been lovingly remastered for the modern PlayStation.

Off the bat, MediEvil seems a strange PS1 game to remaster when there are better candidates that could have received the remaster treatment.

I remember playing a MediEvil game on the now long forgotten PSP (PlayStation Portable), and from memory it wasn’t that well received.

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PAXAus 2019, being there and slightly square

After all the build up and fervour PAXAus 2019 has been and gone. It was a first visit for me, probably not the last, but my old bones are currently arguing against it. Having become something of a big hitter on the gaming calendar I was keen to see this year what all the fuss was about.

As an eclectic gathering of Gaming, Pop Culture and Cosplay it does the job well, and you can see from the eyes of the consumer that wanders the floors glassy eyed that they are getting all the shiny things they need. I enjoyed the relative tranquility of the table-top game area and retro section, it was a relief from the pressing crowds squeezing through the aisles.

The main event was loud, brash and exhausting, especially when I flew in for a single day with a maximum of six hours on the ground.

But, that’s me, at PAXAus 2019, being there and slightly square.

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