Shakedown Hawaii: A dinosaur making his way in the modern world, PS4 and Vita

Shakedown Hawaii is a cynical statement about today’s modern age told through the eyes of a dinosaur who is stuck in his ways & is unprepared to change.

Shakedown Hawaii is an open-world game with a mix of driving, shooting and wandering around where missions can be as simple as stealing a speed boat for some misadventure to renaming an unpopular energy drink so it appeals to gamer culture.

You can also literally buy every single building in the game. From shoe shops to clothing outlets to automative dealers that repossess cars, the world is literally yours for the taking. Shakedown Hawaii doesn’t take itself too seriously, either.

Shakedown Hawaii is just the ticket to scratch that 16-bit itch.

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Byte Size – Mortal Kombat 11, PS4 Review

We thought it was time to send Guy into a Mortal Kombat to prove his worth, and surprisingly it didn’t FINISH HIM!

I will be the first to put my hand up and say, I can at times be a bit stuck in my ways when it comes to the types of video games I play. Shooters, RPGs and short-form Indie experiences tend to be my ‘jam’ these days.

That said, in recent months I dove back into a genre I hadn’t touched for almost 10 years, Fighting Games, and I have really bloody enjoyed it.

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LucidSound LS41 7.1 Headphones, Video Review

LucidSound is a relatively new kid on the block in the world of headsets, but they have put their flag in the sand and launched with a specific focus on gamers.

LucidSound shipped their first headset in March 2016, but they have some history in the gaming audio space, as the founder Chris Von Huben, was the founder of the very successful Triton gaming accessories company, which he sold to MadCatz in 2014ish, he then went on to start LucidSound.

Von Huben indicated he wanted to bring the aesthetic of Beats by Dre but build in the natural core control schemes gamers need.

The LS41 is the 2019 flagship 7.1 wireless model for LucidSound and it certainly holds true to the idea of being the ‘Beats’ headphones for gamers. Well made with excellent features and are now my go-to PS4 headset, hands-down. I love them.

Check out the full Video Review below and remember to Click, Like and Share.

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Summer Musings of a Growing Gamer-Girl

Happy to announce another Feature from resident Gamer-Girl Nina, with a terrific personal insight to the impact modern gaming has had on her.

Take it away kid…

Video games have been a part of my life ever since I was a kid. Dad talks about his Atari 2600 and Sega Master System days with such fondness. But my formative years of gaming are occurring now. I remember, as a young child, watching in awe as my Dad played games like Bastion, Mass Effect and Halo and I could not help but be enthralled by the characters and grandeur of the experiences.

Now I have had the chance to grow as a gamer, I have my own experiences to reflect upon.

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The Koru-Cottage Games of The Year 2018

The end of 2018 fast approaches and what an amazing year of games we have had. Playstation have had more AAA exclusives you can poke a stick at, Xbox has changed the gaming landscape with the amazing offering that is Game-Pass and Fortnite…..well has taken all the money and given us silly dances in return.

But I hear you say, enough talk…….. what are the Games of The Year down at the Cottage?

Well, here we go.

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Byte Size – Dark Souls Remastered, PS4 Review

Love it, hate it or avoid it like the plague – Dark Souls has influenced the last decade, I first reviewed it on PS3 for long gone website Buttonmasher. Back then it was a breath of fresh air, a game that dared to challenge you, make you play against high risk for a bit less reward.

Back then the game brought innovation and didn’t pander to the soft hearted PS3 owners that couldn’t understand why a pause didn’t pause the game or why they couldn’t quick-save at will. I applauded the game for those things, even though I struggled to progress and to be honest still do.

The Good – Look, its a classic game make no mistake.

The Bad – The HD process hasn’t added much and in comparison to recent games it just feels s…l…o…w…

The Ugly – Boss fights, Boss fights are ugly and unfair and repetitive and just not my cup of tea. Anymore.

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Byte Size – when 300 words are enough

We’ve been writing about games for quite some time in one publication or another and given the obvious changes in culture over those years it makes sense for us to re-evaluate how best to deliver our thoughts.

We have traditionally targeted 800 – 900 words for an average length review, sometimes its easy to be tighter and sometimes its easy to run will up to 1,500 words if the mood takes you. But here’s the rub.

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Warriors Orochi, PS4 Review

Advisory: I know nothing of the Dynasty Wars, Warriors or Orochi canon.

Ok, I said it, I am ignorant of this series. I’ve seen them, I’ve heard of them, but I have never fully engaged. There may have been a dim past, where I dabbled briefly because I loved the idea of wading through an army with my magical katana, but the button mashing reality was not for me.

So, here we are many years later, there is still some mystical story at the throbbing heart of this game, but like so many narratives it passes me by. The wealth of characters and their emotional ties or motivations are too much for my puny human brain. I like the skip button, I really don’t care about who has the most honour, just throw me out and give me a flashing objective to run at.

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Starlink: Battle for Atlas, PS4 Review

There is a certain magic about something in the ‘real world’ affecting a Video Game. Starlink: Battle for Atlas is the next iteration of the Toys-to-Life idea, which Skylanders and Disney Infinity blazed the trail on during the last generation.

The model ships and attachments are well made, look great and any child would be stoked to not only play with them in-game, but for the ships to take pride of place in a bedroom or playroom.

Simply put, Starlink is the combination of classic sci-fi, cool toys and solid open world video game fun, all wrapped up in a slick Saturday morning cartoon skin. The game has a target audience and that is kids, who will love every part of it…I’m just no sure if parents wallets are going to love it too.

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The 2018 Player2 Charity Marathon – back for thirdsies

Yes, we’re plugging another blog, but for a great reason and besides it’s a community thing and together we can make a village or something, in Minecraft at least.

After a successful charity event last year, the Player 2 team are coming back once again to raise money for the Terry Campese Foundation. Last year the team raised over $3700 for the charity, every cent of which went to helping sick and underprivilege families from the Canberra and Southern NSW regions.

This year the crew aim to beat that mark and are looking at the possibility of reaching $4000.

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