Metro 2033 Redux & Metro Last Light Redux (Nintendo Switch)

I’m not one of these gamers who bleats that every triple A title should come to the Nintendo Switch just because it should. However, Metro 2033 Redux and Last Light make the grade.

No, I’m strongly of the belief that the Switch is best suited to games that make the most of its unique features. In my humble opinion, there have really only been a handful of “AAA” games that have managed to be ported successfully to Nintendo’s handheld in recent times. Among those; The Witcher 3, Doom (2016) and Wolfenstein The New Colossus.

Now you can add 4A Games’ Metro 2033 Redux and Metro Last Light Redux to that list of ports done right.

Set in post-apocalyptic Russia, the Metro games are based on the books by author Dmitry Glukhovsky and focus on Artyom and the survivors he lives with deep in the Moscow metro system. Not forgetting the mysterious Dark Ones that appeared, throwing life into more chaos.

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3dRudder for PSVR : Q/A with Stanislas Chesnais

We are no strangers to PSVR here at the site and its fair to say we are constantly surprised by the improvements being made in PSVR games. Something exciting on the horizon with future Australasian distribution is the 3dRudder.

As a feet-on experience it makes the difference and fills a gap. Anybody that has tried been challenged by movement in PSVR versions of Skyrim or DoomVFR  (already on PC) would agree, if they were integrated 3dRudder would change the game.

Our thanks go to Stanislas Chesnais, CEO, for taking the time to answer our questions and hopefully pique some interest in the 3dRudder. Knowing The Wizards and wishing No Man’s Sky integration was on the horizon can’t wait to give it a spin. Literally.

Now, DoomVFR – time to lift your PSVR game.

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Espire 1: VR Operative, PSVR Review

Espire 1: VR Operative was touted as a fully immersive Splinter Cell-esque type VR game. Which was music to my ears and the slick launch trailer just added to my hype levels.

The game is built around the idea of taking remote-control of a stealthy Espire Robot. Then infiltrating various buildings and factory type levels to take down armed terrorists. An Espire unit can use an array of gadgets, guns and even navigate levels full of verticality with its magnetic hands.

Like I said, a really cool premise.

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New Super Lucky’s Tale, Nintendo Switch

New Super Lucky’s Tale obviously treads well worn ground, and the Switch is the place for cutesy platformers. I did not play Super Lucky last time around when it graced the Xbox. In fact I haven’t played many platformers for a good while. The simple crux is, Super Lucky does the job well, it’s a joy to play.

Everything the game does it does well, without layers of complexity. There is no need to add depth, New Super Lucky’s Tale is here to scratch the itch of the classic platforming addict. Nice to look at and fun to play in this high paced disposable world, here’s a few hours of pleasant-ness.

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Death Stranding, PS4 Video Review

This is a totally spoiler free Review. Not only are the Review embargo restrictions very, very clear about both video and late game content, but I don’t want to spoil some of the big surprises the game offers up both in story and mechanics later on.

Death Stranding has a unique take on almost every modern third person action game mechanic created in the last few years. I loved this game, even with its sizable quirks. I enjoyed the new twist on an afterlife and death, and the deeper meanings hidden at every turn. It was just refreshing to play something so different in the AAA space.

Kojima off the leash, has resulted in something surprisingly cohesive and hugely enjoyable.

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The Witcher Complete Edition: Geralt of Rivea in the palms of your hands

I’m not really sure what alchemy and magic potions CD Projekt Red & Saber Interactive have evoked to enable one of the finest action RPGs of this generation – The Witcher 3 – to run on Nintendo’s handheld console the Switch but, my God, they’ve done the seemingly impossible and made it happen.

The bottom line here is that yes, The Witcher Complete Edition on Nintendo Switch doesn’t look as good as its console and PC counterparts and pureists will recoil in horror at that, but The Switcher (or Henry Cavil Sim 2019) is an outstanding port of one of the finest action RPGs of all time that is feature complete and I just can’t put it down [I’ve played for hours and hours over the past week].

It’s just perfect for when my better half is marathoning her soup operas and I need something to occupy me.

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Concrete Genie Review, PS4

Only last week my wife was watching me play another game and she asked ‘why is it always shooting’? Sadly I knew exactly what she meant, then I fired up my Concrete Genie review code and we both got lost for a few hours.

First party developers Pixelopus have created something new and unique, a game that drips with charm and subtlety. It is fair to say although short by some standards Concrete Genie is a beautiful experience that lifts your spirit.

Concrete Genie tells the tale of a boy saving his hometown Denska from darkness with magical graffiti. It is beautiful, colourful and enriching.

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No Man’s Sky: Beyond (yes, we’re excited)

No Man’s Sky has had a journey and a half, considering the theme of the game that’s kind of fair. The team here at koru-cottage have all had dealings with the Hello Games opus. From the early days of those outstanding E3 reveals all the way through to it’s actual release which at the time was PS4 exclusive.

Now we are two days away from No Man’s Sky: Beyond, the game is changing.

Excited, to say the least.

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Wolfenstein: Youngblood, PS4 Review

I’ll be honest, this has been a tricky Review to work on. Wolfenstein: Youngblood, thanks to collaborative talents of Arkane Studios and Machine Games, is a weird mash-up of video game ideas that I could have loved.

However due to poor characters, bad gameplay mechanics and literally idiotic design choices around a reliance on Co-Op, I grew to seriously dislike this series off-shoot.

Even the franchises you love can have bad days…

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Call of Duty: ‘Realistic’ Warfare.

Another meaty article from Gamer-Girl Guest contributor, Nina. This time sharing some thoughts on games, the media and how they deal with limits being pushed.

For as long as anyone can remember, the relationship between the video games industry and mainstream media has been riddled with misapprehension. Whenever games are involved in News stories, they’re often antagonistic or misrepresent the medium, usually said ‘articles’ come in conjunction with a Rockstar Games release, when we get the obligatory claims that violent video games make kids violent.

Today, I wanted to focus on the a recent example of a game/media clash that  involves a specific game that is rumored to feature very realistic depictions of war.

That game is, of course, the new Call of Duty: Modern Warfare (2019).

A reboot of the original Modern Warfare game, the new COD is set to release on the 25th of October, but Infinity Ward has already treated fans and the media to trailers that show off the game’s new graphic engine and direction. And it’s that last part, the new direction, that has people excited, including me.

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