Superhot is the super stylish, super interesting, super puzzle shooter that has been a round for a while on PC now. When it was revealed for consoles at E3 I was intrigued, when it was revealed especially for PSVR I was super excited.
Here’s the kicker, the game is played in short bursts or snippets of action, the action moves when you move and is otherwise frozen.
The idea is to move, plan, move – get to the weapons, attack the bad guys in the right order like some methodical Jack Reacher and dodge bullets like Neo from The Matrix. Clear? Good.
For the uninitiated Superhot throws the player into a very stylised first person shooter world, in stark contrast to its peers Superhot has a signature grey/white appearance, which leaves you feeling like you are trapped in some paper diorama. The enemy figures are basically red crystallised mannequins and weapons or objects are black.
The Sony PSVR will be a whole year old in a couple of months, probably. a good time to get back to launching some big and exciting titles to galvanise the user base. There have been a steady stream of games coming along, mostly Indie, but a few big hitters.
Until now nobody had really touch the Holy Grail of VR – a solid First Person Shooter and a game of decent length.
Not only do Sony come out swinging on both counts they also launch the Aim Controller to back it up. If you thought VR made you look dorky enough, then step this way and be pleasantly surprised.
Farpoint treads some well trodden ground, launching into one of many long winded cutscenes it sets you up as a pilot collecting Scientists from a remote Space Station. Of course things go wrong and it’s all up to you to fix the problem. Ok so far.
Cue a lumpy bumpy ride in a dropship and you are on the surface of a hostile planet, which soon becomes a corridor driven shooting gallery, albeit an immersive VR one.
OK, so here goes. A SPOILER FREE review of the latest chapter in the venerable Resident Evil franchise….
Everyone likes a trip to the countryside, especially if it is to see a long lost loved one. But one look at the Bakers lovely Plantation house in Dulvey, Louisiana would cause a pretty quick change of heart. After all, we have all seen scary movies, and we all know nothing good can be going on in this kind of setting. Well the love Ethan Winters has for his wife is strong, so strong that he doesn’t even hesitate on heading in.
I guess this is going to be a really boring game if the Baker residence turns out to be just a lovely old B&B….
I’ve had one beady eye on this since it was revealed, amongst all the touted VR titles Eagleflight stuck out as trying to be really different, offering a new experience wrapped up in the excitement and hype of VR.
Upon launching the title the game makes you feel part of National Geographic presentation, or at least like a willing participant in an Epcot presentation about the life of the Eagle. The echoing narrator and the sweeping vistas of Paris carrying you along, its an absolute pleasure.
The game is set in the destroyed beauty of Paris about thirty odd years after people, fair enough and a clever trick as it means the streets can be overgrown with vegetation, animals can run wild and the programmers don’t have to worry about processing thousands of pedestrians and vehicles. The menu sits you atop the wreckage of Notre Dame and the view is spectacular at first sight, from there we launch into everything that Eagleflight offers.