DONTNOD

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Tell Me Why – XBOX review

Guest contributor, Dylan Burns makes a welcome entrance:

One might see Tell Me Why (Chapter One) as DONTNOD’s distillation of everything they have learnt.

Sure, there’s DONTNOD’s distinctive sense of place and domestic design, as well as their ability to create the illusion of small town America, but when distilled down to what you actually do in this first chapter, the handful of location changes and flashbacks cannot hide the fact that this is quite a bare-bones offering. 

I was impressed by the first Life is Strange and a big fan of the deliberate mundanity of Life is Strange 2, but in Tell Me Why I found myself struggling to get through the languid pacing, boring dialogue and questionable characterisation. Rather than being intrigued, I just wanted the story to hurry up and happen, for the characters to do something other than wander about each location looking at things and remembering the past.

Due to the episodic nature of Tell Me Why, we’ve added Dylan’s review of the following chapters here.

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