Windbound (Playstation 4)

Stranded on a desert island, what do you bring? As much as I would love to say…. “a PS4 and a copy of Windbound”, alas I cannot.  Its beautiful art style and fun sailing mechanics, have been scuttled by the tough rogue-like penalties and clunky combat encounters.

Windbound is a survival game built around rouge-like mechanics and procedurally generated islands. Anyone who has played “Don’t Starve” will have a very good understanding of the design philosophy.

Windbound initially presents as a sort of paired down version of Zelda: The Wind Waker. Which, let’s be honest is a great place to start. Windbound will not however, have the broad appeal of Zelda. I think it’s going to be an acquired taste for many gamers as they will need to be patient and forgiving lovers of rogue-likes, to find joy here.

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Vigor Review (Xbox One X)

So Norway is the last bastion of hope after nuclear war. Nice. Definitely a decent place to spend you last days on this earth looting and shooting. Why games like Vigor continue to portray man versus man when the world is ending is beyond me.

Surely we would all just get along and make the best of a bad situation? But I guess if that was the case I would currently be reviewing The Sims…

Vigor, the latest Free To Play title to hit the scene seems to be straddling the line between Battle Royale and Survival Shooter. The premise and setting here are fantastic, the long loading and wait times, not so much.

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