Rainbow Six Siege – The State of the Game 2020.

We love the occasional guest spot from Nina, especially when its about her ass kicking abilities in Rainbow Six Siege…

A few years ago, I wrote an article for Koru-Cottage titled ‘Rainbow Six Siege: Why I Love it so Damn Much’. Since that article, Rainbow Six has seen a lot of dramatic changes.

So with this generation of gaming coming to a close, I thought now would be a good time to revisit my musing on my beloved Siege. To reflect on how the game has changed, discuss the state it is in now, and theorize about the game’s future.

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Immortals: Fenyx Rising, Review

Fenyx Rising initially presents as a light take on Greek Mythology. It has a colourful art style, cartoonish characters and a banter-heavy story presentation. After spending days with it, I can say it is as broad, deep and work-like as any major Ubisoft product out there. 

The sheer volume of tasks awaiting you stands in the dozens of hours. It is not a Breath of the Wild wannabe, although the similarities are many. Fenyx Rising is an adventure heavily reliant on simple physics puzzles combined with the sting of some very tough combat. It is also very customisable. Combat too much? Change the difficulty to easy. Just want to do puzzles? Seek them out from high ground and place stones on weight plates to your heart’s content. 

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Ghost Recon: “Inflection Point”

Once upon a time, there was a Ghost Recon gamer who loved to be sneaky.

With tactics, teammates and guile he would carry out complex, dangerous missions where the fate of the world was at stake.

He… was a Ghost.

But something changed. There seemed to no longer be a need for true Ghosts. 2019 has made this gamer become a new beast, and not something that makes bad guys scared of the dark. He has now morphed into a soft, spongy creature called a ‘Cash Cow’, and his only mission these days is to gobble up shiny trinkets and loot crates.

To be clear, this isn’t going to be our Review, as I think at this point any discerning gamer has enough information available to make an educated purchasing decision. What I intend to do is give some brief thoughts on how I approached my first few hours in Breakpoint.

Then in a few months come back and revisit the title, to see if the developer has come to their senses and made some improvements.

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The Division 2 – PS4 Review

I’m taking my time with The Division 2, partly because of commitments, but mostly because I am enjoying it so much.

Back in the late seventies I grew up on a diet of movies and books, the ones that stuck were the post apocalyptic adventures. There was something about being stranded in an empty world, picking over the ruins left by society that appealed to me deep down, I mean really deep down.

Here we are three years later in 2019, the world we live in is bit more crazy, while the world of The Division has moved on about seven months, which is allegedly enough time for you to have cleaned up New York. Once you get the introduction out of the way and open up your path to the White House the game kicks in proper and boy, it really delivers straight up.

The Division 2 is a rare beast, its a game that arrived fully finished, fully tested and fully delivers on its promises. Me, I’ll still be filling my kleptomaniac pockets as I trawl my way through the incredibly detailed vision of Washington.

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Byte Size – Far Cry New Dawn Review (Xbox One X)

Returning to Hope County 17 years and a nuclear war after the events of Far Cry 5 finds the county some what brighter than one would expect.

The Good – It is the Far Cry 5 we all know and love, but with and excellent splash of colour and some RPG-lite elements thrown in.

The Bad – Like Far Cry 5 you can have an ally along side to help out. Just don’t rely on them to get the job done.

The New – Since the map is effectively the same as Far Cry 5 the addition of Expeditions has been made to create a bit of variety. The Expedition maps themselves are a good mix and some pretty cool locations too.

Overall I found Far Cry New Dawn more engaging that Far Cry 5, considering this is just a re-skin, and what some would argue should have been just a DLC, it shows it has something special.

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Why I LOVE R6: Siege

Guest writer and resident Siege fan-girl, Nina has chucked a feature together, digging down into why she likes Rainbow 6 just so dang much. ENJOY!

I will go ahead and say it right off the bat; I am not a hardcore multiplayer gamer. I never played CoD, I only ever played the Titanfall 2 and Halo campaigns and I was absolute trash at Destiny crucible.

That said, I do play a hell of a lot of one multiplayer game, and that game is Ubisoft’s Rainbow Six Siege. So, with the new season just hitting consoles, I thought it is the perfect time to discuss why I, a self-confessed-not-so-good-at-multiplayer gamer, love Siege.

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Assassin’s Creed Odyssey Review (Xbox One X)

I’m a bit late to the party this time around thanks to a family holiday so many will have played and finished, or added Assassin’s Creed Odyssey to the ‘I’ll come back to it’ pile (come on, we all have one).

To me it screams Assassin’s Creed Origins, new era and location but still very familiar. Now this is not a bad thing as you can read here, but it still stays out to the side of the Assassins and Templars of old. I guess Ubisoft are opening the franchise up and allowing a good game to emerge without staying too true to canon. Lets face it, recent games have all but done away with the Animus and present time sections.

I should just be enjoying Assassin’s Creed Odyssey as a game on its own merits because lets face it, Spartan kicking dudes off a cliff just doesn’t get old.

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Starlink: Battle for Atlas, PS4 Review

There is a certain magic about something in the ‘real world’ affecting a Video Game. Starlink: Battle for Atlas is the next iteration of the Toys-to-Life idea, which Skylanders and Disney Infinity blazed the trail on during the last generation.

The model ships and attachments are well made, look great and any child would be stoked to not only play with them in-game, but for the ships to take pride of place in a bedroom or playroom.

Simply put, Starlink is the combination of classic sci-fi, cool toys and solid open world video game fun, all wrapped up in a slick Saturday morning cartoon skin. The game has a target audience and that is kids, who will love every part of it…I’m just no sure if parents wallets are going to love it too.

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The Crew 2, Closed Beta and Trailer

The Closed Beta for The Crew® 2 will take place from May 31 at 6 p.m. AEST to June 4 at 6 p.m. AEST on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC. Players can sign up now for a chance to have beta access at thecrewgame.com/beta.

Pre-load will be available for Closed Beta selected players on all platforms starting May 29. 

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